[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
Star Trek: Legacy
File Search

 Star Trek Legacy
 » About
 » Control Keys
 » FAQ
 » Downloads
     - Starships
     - Maps & Missions
     - Large Addons
     - Small Addons
     - Media
     - Official Releases
     - Tutorials
     - Modding/Gaming tools
     - Public Domain Meshes
 » File Search
 » Submit Files
 » Rules for Submits

 The News
 » News
 » News Archive
 » Submit News

 Picture of the Month

 » PotM Archive

 Tutorial Section
 » Mod Tools List
 » About
 » Map Backgrounds

 Contest Section
 » PoTD League Table 

 » Contest League table
 » 2009 Contests
 » 2008 Contests
 » 2007 Contests
 » Contest News

 Special Site Features
 » The Mod Centre
 » Developer Register

 The Community
 » Links
 » STL Forums
     - General Discussion
     - Modding & Editing
     - Problems & Help
 » Submit PotD
 » PotD Archive
 » Best PotD of 2006
 » Best PotD of 2007
 » Best PotD of 2008
 » Best PotD of 2009
 » Best PotD of 2010
 » Best PotD Ever

 The Site
 » Latest Poll
 » About
 » Staff / Contact

  Aftermath News: Darker Identity & 2010 - Mod Development
  Posted by: gdata on 08-22-2009 @ 09:01 - Source: http://theaftermathmod.star-trek-games.com/
This News Item has been viewed 36,503 times

Hello all to the first news concerning the latest developments of the Legacy version of Aftermath.

As many know, Aftermath has now spread to other games with Bridge Commander being the second game to feature an Aftermath mod. What has happened to the Legacy project? Well it has not been canned. It has come in for a major image overhaul and a complete change in direction. First change is a new logo and slight name change for Aftermath (title changed to Star Trek: Aftermath).

Aftermath has grown significantly since it first began over 2 years ago. It saw many releases which continued to push the boundaries of Legacy modding with each incarnation. However 2009 saw changes to Aftermath that almost destroyed the core foundations which it initially set forward: it started to lose its identity. Gone were the darker aspects of Aftermath in favor of canon values. This was a key factor in the massive change that is to come for Aftermath. Everything that made Aftermath in the past is being ripped out.

Aftermath is making a drastic shift away from canon. Whereas many mods stick to canon, Aftermath will no longer be going down that path. In its place will be a heavily stylized combat engine that further stands out Aftermath from all other Legacy modding offerings. Combat would be best described as hectic, knife-edged, war like combat engine. Aftermath is being prepped for war. The entire artillery engine (thats your phasers, disrupters and torpedoes) is coming in for a massive overhaul for a new artillery system. The new system will see various weaponry on display to add new dimensions to the combat engine. Also a new dimension to the combat engine is physics will be applied to the artillery...

The combat engine is not the only aspect that is being changed. The graphics engine has already been overhauled. Currently in its 8th build, the new graphics engine sees a new lighting engine, new performance benchmarks (the first for Legacy), revised entry level requirements, enhanced shadow engine and much more. All these changes come together seamlessly and freeing up system resources to improve the performance capabilities of the Legacy engine. Again, Aftermath is not going for a canon look or feel, its going for its own identity.

Environments will also see a massive change too. All previous maps in Death Match will be removed. That means all maps made right up until the last add-on pack will not be featured in the new Aftermath release. All Stock Co-op Wave and Death Match maps will be removed too. Aftermath will get its own unique map set for its next release. The Aftermath image will be consistent right through every aspect of the game. However all the old maps will not be lost in oblivion, they will be made available in seperate 'booster packs' and be made available separately throughout 2009.

Ships are also being changed. Every ship will have its textures changed to suit a much darker image. In a way, you could say Aftermath is an alternate reality to the normal canon way of ST (in the same fashion as the Mirror Universe). All races are getting a visual make-over to a more warlike persona. Klingons, Romulans and more will all have a war like look to their ships. Plus you will also see some new ships and races...

More changes that are happening is the new AI engine which has bee touched upon in the 3.0 announcement. Also a new interface is being designed for the new image. The new interface will be shown at a later date. There are also new and unique features that will appear in Aftermath. These new features will not be seen outside of Aftermath. What these features are will be revealed at a much later date. There are big surprises coming...

And on a final note, Aftermath will be released sometime in 2010. Apart from the booster packs being filtered out for the remainder of 2009, there will be no new Aftermath material released this year. Also Aftermath wont be following a numeric designation for its releases. The working title for the main release next year is called Aftermath 2010 (previous working title was 3.0). It will have a different title when released next year. This same idea is being applied to the BC Aftermath project (no numeric releases).

There are many more changes in store...

          Next News Post 08-22-2009 @ 13:34 - Weekly Poll Results - Polling is STILL Bugged people - Topic for discussion....
          Previous News Post 08-19-2009 @ 03:12 - Open staff positions. Updated

Average User Rating: 10
Number of Votes: 2
E-Mail to FriendSave to del.icio.usStumble It!Share on FacebookFark It!

User Comments  
The following comments are owned by the user that posted them. STLegacyFiles is not responsible for their content.

Total comments: 7 | Last comment: 12-16-2014 at 19:06

 #1 - 08-22-2009 at 10:55
From: (Calgary Alberta)
Joined: January 5th, 2006
Posts: 355
I've been a fan of aftermath since the beginning, and this looks like the best thing yet! I await your next releases with baited breath...

 #2 - 08-29-2009 at 04:49
From: (Singapore)
Joined: July 17th, 2007
Posts: 575
Nice Aftermath will be come a darker theme and style for Star Trek and its Legacy!

 #3 - 08-29-2009 at 13:48
From: (New York City)
Joined: February 5th, 2005
Posts: 3497
all you need Tim is scripted missions that reinforce the darker themes

 #4 - http://tiess.se/Bilder/skobutiker/ugg.asp?id=15/ - 11-20-2013 at 01:56
Joined: January 4th, 2010
Posts: 1212
Quindi, tutto si riduce a thisyou esperienza come si semina. Hai le cheerleaders, avete le parti, quindi, si avrà le polemiche. E mentre controversie sosterranno l'IPL ottenere più bulbi oculari nel breve periodo, nel lungo 1, continueranno a erodere il modello che è stato concettualizzato e rovinata da una persona che ha scelto non è esteso un componente della IPL.
ugg http://tiess.se/Bilder/skobutiker/ugg.asp?id=15/

 #5 - http://lehnsbjerg.dk/ugg.asp?id=16/ - 11-20-2013 at 01:56
Joined: January 4th, 2010
Posts: 1212
Chiaramente, i vestiti di inverno del bambino deve proteggere i "
ugg http://lehnsbjerg.dk/ugg.asp?id=16/

 #6 - http://prosodia.se/images/footway/ugg.asp?id=9/ - 11-20-2013 at 01:56
Joined: January 4th, 2010
Posts: 1212
Suonano dozzinale, sicuramente quasi tutta la mia infanzia sembrava essere quasi tutti probabilmente speso tenere lontano da queste persone, tuttavia, in alcuni hanno arrivano di nuovo con il progresso insieme sarebbe la soluzione fantastica con il periodo dell'anno. Moncler ragazzi cappotti in pelle in aggiunta tua nonna sarà sterzo di essere entusiasta di creare un ambiente persona su vostra voce amica! Moncler presenta servito il livello reale in materia di attività fisica abbigliamento. Quando si utilizzano i 70 credenze riguardo l'edonismo, il particolare ingresso per quanto riguarda gli indumenti si vede un segno di posizione, ma in aggiunta Moncler conservato il tag con la storia.
ugg http://prosodia.se/images/footway/ugg.asp?id=9/

 #7 - http://www.aberdeenbathroomcentre.co.uk/bala - 12-16-2014 at 19:06
Joined: January 4th, 2010
Posts: 1212
http://www.brhg.net/you/can-4210.html ugg 公式 通販
http://www.brhg.net/you/can-4338.html ugg靴底減り
http://www.brhg.net/you/can-2809.html オーストラリアお土産おすすめ
http://www.aberdeenbathroomcentre.co.uk/bala/ali-300.html レザースニーカー 手入れ
http://www.brhg.net/you/can-4167.html uggブーツ色
http://www.aberdeenbathroomcentre.co.uk/bala/ali-1797.html ムートンブーツアウトレットシューズ
http://www.brhg.net/you/can-4451.html アグスリッポン梨花
http://www.brhg.net/you/can-2126.html ugg キッズ サイズ
http://www.aberdeenbathroomcentre.co.uk/bala/ali-2690.html ミネトンカ モカシン レオパード
http://www.brhg.net/you/can-2344.html ニーハイブーツ通販楽天
http://www.aberdeenbathroomcentre.co.uk/bala/ali-2418.html アグキッズ取り扱い店舗

When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!

  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this News please:

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 Latest Files
 » .. (the only one needed)
 » K-5 class (Augme.. (1.0)
 » NST class warpsh.. (1.0)
 » Gabe Koerner Ent.. (2.0)
 » D-16 (Cha'Do'Hub.. (1.0)
 » Vesta Class (4.0)
 » Terran Empire: P.. (1.5)
 » TNG era Adventur.. (1.0)
 » Terran Empire Pu.. (1.2)
 » Assimilated plan.. (1.0)

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.0898 seconds using 11 MySQL queries and 12 includes
Copyright © 2015 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & FileTrekker. Use of STLegacyFiles.com materials is subject to certain Terms & Conditions.
TM & © 2015 Bethesda Softworks. All rights reserved. Star Trek: Legacy and related marks are trademarks of Mad Doc Software