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  Mod Conversion Success - Mod Development
  Posted by: IKS_Yo_Mama on 12-28-2006 @ 22:51
This News Item has been viewed 9,446 times
A bit of good news in the Mod Development sector....A possible way to convert the old SOD file (that is the model format in the Armada series) to M3D format of Star Trek Legacy. There are some minor issues to report however. These issues are to do with the hard points, although that is all that is being divulged at this moment in time. It was brought to our attention that a mod (Prometheus Class ) from Armada2 was successfully converted to Legacy. If the final testing is complete this mod will be available for download here on Legacy Files.

If this final test is completed with success then the old SOD file extentions .sod can be changed to .M3D allowing any ships/stations from Armada2 to function in Legacy. We are not too sure how this is possible yet but since it appears the game was built off the Star Trek Armada game engine it still recognizes the configurations of .SOD files. Another exciting find is the texture files, the Targa files (.tga) from Armada2 can operate successfully with the M3D format in Legacy. Apaprently one doesn't need to use the dds files for the M3D files.

It has been reported that at least three files have been ported to some extent already - a Star Destroyer, Dominion Ship, and the Prometheus Class.

Note: this is not a 100% guarantee... I'll keep you posted as much as I can on this matter.



          Next News Post 12-29-2006 @ 17:41 - Chris Jones and CUGS.org to create a mod team
          Previous News Post 12-25-2006 @ 17:51 - ST:Legacy's new forum


Average User Rating: 9.6
Number of Votes: 7
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User Comments  
The following comments are owned by the user that posted them. STLegacyFiles is not responsible for their content.

Total comments: 7 | Last comment: 01-03-2007 at 07:00

 #1 - 12-29-2006 at 00:26
Officerpuppy
From: (Brooklyn NY)
Joined: October 31st, 2003
Posts: 107
Great news indeed.cool

 #2 - 12-29-2006 at 03:58
josephdavis
From:
Joined: January 2nd, 2006
Posts: 414
agreed, opens up no possibilities for future ships. shame to hear there still isnt anything to fix the bug already in the game.

 #3 - 12-29-2006 at 04:09
DareGore
Joined: December 25th, 2006
Posts: 14
I don't believe this till I see it myself

 #4 - 12-29-2006 at 05:47
Erk
From:
Joined: August 24th, 2004
Posts: 97
i really hope mods from BC can find there way to legacy. itd be sick to have the CG sov instead of that stock sov

 #5 - Mod Conversion - 12-29-2006 at 09:26
CaptSettlemire
Joined: December 28th, 2006
Posts: 8
Greetings,
Actually you can use future ships. Just create the SOD file and rename its extention to M3D. Be sure to use the odf configurations of this game. These can be view by opening the ODF files in the game directory. I already sent a playable Dominion Ship mod. More to come once I get some few avenues kinked out.

Capt.Settlemire

 #6 - 12-29-2006 at 13:41
IKS_Yo_Mama
From: (New York City)
Joined: February 5th, 2005
Posts: 3497
http://legacy.filefront.com/file/Dominion_Battleship;74250

Check it out people, it's looking very promising indeed Two Thumbs Up!

 #7 - 01-03-2007 at 07:00
shdaow
Joined: December 31st, 2006
Posts: 12
I was able to port over the Enterprise J from Amada II, but I'm having the same problem with the FRONT FIRING ONLY weapons. I'll load it once I get permission from the original creator.



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