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Star Trek: Legacy Downloads > Large Addons > Mod Packs:
Stations And Sensors Pack (v1.0)
Filename: stations_and_sensors_pack.zip

Date Added:
Type / Category:
14.3 MB
Large Addons > Mod Packs

Average User Rating: 5.5
Number of Votes: 2
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Stations And Sensors Pack (v1.0) - File Description  

Generally I've been working on this pack for months, and by months, I mean since late August. The main feature about this pack is the K7 spacestation. It has been weaponized for your gaming pleasure. The other main feature of this mod pack, is my re-texture of DS9. This will not override the current files. Anyways, I hope you enjoy.

TjHawk has returned with a cool little addition for legacy files! A playable K-7 station, DS9 Retexture and a whole host of other little bits that will make your playing experience better. I know one or two have requested a playable K-7 and Tj has delivered, he has spent a while doing this so that alone made it worth the download. (Its also good fun to destroy kirk every now and then) - Long Live the Empire!

Stations And Sensors Pack (v1.0) - Screenshots  
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Stations And Sensors Pack (v1.0) - File Download Options  

Primary Download Locations:
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Download from Worldwide Mirror by FileFront Download Stations And Sensors Pack!

Stations And Sensors Pack (v1.0) - Readme  
Readme File:
Stations and Sensors Pack




1. Place M3D files in the folder M3D

2. Place ODF files in the folder ODF

3. Place DDS files in the folder Textures/DDS/


1. Remove M3D files in the folder M3D

2. Remove ODF files in the folder ODF

3. Remove DDS flies in the folder Textures/DDS/

[What's In The Pack]

- Rextured DS9
- Rebalanced Weapon Platform
- LRS Weapon Platforms
- Engineering Stations
- Command Posts
- Playable Space Station K-7

[Retextured DS9]

This mod is pretty much an general retexture with some minor ODF modifcations as well. This mod incorperates the ability to fire torpedos from different parts of the station. Since this station now comes with a tractor beam, your now able to tractor Allied ships only in Stock, Trek Battles 2 & 3 as well as Aftermath and other Large Add-On mods. This does not override the current textures for the game.

[Weapon Platforms]

These are just stationary mods that stay at your starting point, however, can double as sensor platforms. The ENT version comes equppied with phase cannons and a small complement of photonic torpedos with minimal range. The TOS variant comes equipped with phasers and a small complement of photon torpedos with a slight better range. The TMP and TLE variants come with the same standard weaponary, just slightly stronger than the last. There are two TNG Variants, one with standard Galaxy
Class Phasers and micro-torpedos, and one with Pulse cannons and micro-quantum and micro-photon torpedos.

[Engineering Station]

These were just tweaked just so they can actually be playable and defend themselves than just look pretty for the camera. The TNG era has two variants of the station a Starfleet of Corps Of Engineering station with slightly better shieling and hull rates.

[Command Posts]

Just the standard ones that aren't really too special about them except the TNG variant can fire both photon and quantum torpedos while adding on some borg tech along with it.

[Space Station K-7]

It's something that I felt needed to be playable...and have weapons. Instead of just being playable with a sign on it that says "destroy me."

This Mod has been tested and only compatable with:

Trek Battles 2
Trek Battles 3
Keys Of Legacy
Aftermath 1.7
Aftermath 2.0 (Add-ons A-F)
STL: Fire At Will 2.0
UU Mod 1.0
Legendary Generations

However, if you should find a problem with this mod during gameplay, we strongly
urge you to contact us right away so we can find a solution right away.
But We are not responsible if you computer does the following:

-If Your Computer Operates slower than normal
-Personal settings reset
-Act of God (which i seriously doubt will happen lol)
-Damaging of Software or Hardware.
-Is destroyed by friends, family, or 4-legged animals
-Gallaghar himself destroy's your computer with a giant mallet

I am responsible however, if there is a minor problem with the mod that myself will
fix it at the first chanace I get.

If your using the New Races Mod in the Stock Version, you must delete and/or
rename the db.pak. If your using Trek Battles 2, you don't have to delete or
rename said file.


Any questions or problems
email me at:



Federation DS9 Textures - tj_hawk

ODF Editing - tj_hawk

Federation DS9 Beta Testing - tj_hawk, Sovereign001

Mod Concept - tj_hawk

Original Aftermath DS9 ODF Scripting - tjoz


Please Ask for permission before modifying and uploading anything.
The materials are used from the stock Legacy. They are not supported
by MacDoc software, Bethesda or it ownself. This material is not made
or supported by Bethesda or MAD DOC Software; it is freeware and may
not be used for commercial purposes! By installing this addon, you
(the user) agree to and assume all risks of said addon. As a result,
I take no responsibility for any damages that may occur to your game,
mod or hardware. Star Trek and related marks are trademarks of Paramount
Pictures/CBS.All rights reserved. All other trademarks and trade names
are the properties of their respective owners.

Stations And Sensors Pack (v1.0) - User Comments  
The following comments are owned by the user that posted them. STLegacyFiles is not responsible for their content.

Total comments: 5 | Last comment: 08-06-2013 at 15:51

 #1 - 02-17-2011 at 15:00
Joined: August 3rd, 2008
Posts: 289
It's been a long time, but love to see it TJ. I kinda miss these mods.

 #2 - 02-24-2011 at 13:26
Joined: March 3rd, 2008
Posts: 415
thanks man. it took me a while but im glad to see people are downloading them.

 #3 - 05-03-2012 at 01:36
Joined: August 15th, 2008
Posts: 668
Great pack. Wish it was UUM compatible. Just FYI, if you install on UUM it makes some of the stock missions unplayable. frown

 #4 - ===NOROUTE ERROR, FILE NO LONGER AVAILABLE=== - 07-27-2013 at 20:24
From: (Texas)
Joined: April 12th, 2009
Posts: 29
Attempts to reach the Developer and other Members regarding the issue has now gone for days with no response to my query. Perhaps others may have better luck than I. By now, probably safe to consider the Legacy Community disbanded, and what a sad Day that was.


 #5 - ===Update=== - 08-06-2013 at 15:51
From: (Texas)
Joined: April 12th, 2009
Posts: 29
I received a reply from tj_hawk the other day in regards to the issue. It is nice to know they are still alive and kicking, since we all have not seen a mod in a good long while. Nevertheless, they are looking into it.


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