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Star Trek Legacy 1.4 Unofficial Patch (1.4.001)
Filename: stl_14_issue_eye_new.zip

Date Added:
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64.78 MB
1.1, 1.2 and 1.3 or +
Small Addons

Average User Rating: 9.6
Number of Votes: 26
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Star Trek Legacy 1.4 Unofficial Patch (1.4.001) - File Description  

Final released of the 1.3 patch, to version 1.4. This is just a compilation of just the previous patches and also include December patch. I know it is a month late from the starting of the year, but I was fine tuning the game.

Final patch offers stability in-game, as I've found often that previous patches may result in instability such as:

-Creating a skirmish or on-line play
-Playing the campaign
-Starting up the game

Offering graphical enhancement and better game-play with AI or players.

Zube returns and continues his line of unofficial patches with his 1.4 patch. Most notably for me this covers some graphics updates like light being cast off the hull when weapons fire, other upgrades include optimised ODF's, Maps and texture resizes.

Worth a download if you like an upgrade to your stock legacy.

Star Trek Legacy 1.4 Unofficial Patch (1.4.001) - Screenshots  
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Star Trek Legacy 1.4 Unofficial Patch (1.4.001) - File Download Options  

Primary Download Locations:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central

Download from Worldwide Mirror by FileFront Download Star Trek Legacy 1.4 Unofficial Patch!

Star Trek Legacy 1.4 Unofficial Patch (1.4.001) - Readme  
Readme File:
Ask pemission before used!!!

Final issue of Star Trek Legacy 1.3 patch and update it to 1.4

This will overall improve the graphics, game-play and stability.

-This patch is not a patch for Windows Vista/7th multiplayer or online play


-Slight increase of systems in TNG cube (including Tactical Cube)
(Too strong and difficult to defeat with only four ships)
-Reasonable amount of points to purchase this ship
(Galaxy is large and complicate to build, so it is expensive)
-Excelsior is cheaper than the refit
-Defiant is cheaper because it is defective
-Common ships
-Increase energy replenish of weapons
(Some ships are too slow to replenish energy for weapons)
-Enhance Spec details
(More metallic)
-Fix inconsistencies
-Some ships are too slow, fast, strong, and weak
-Fix photon size
(Mistake code for phaser)
-95 degree phase cannon arc for Enterprise Era
(To be more canon)
-Auto-repair added
(Make it more easier and AI ships now repair themselves, but slower)
-Fix few glow textures
(Prelim stage, some glows are too blurry and too small)
-TOS and TMP phaser are is one degree smaller
(Unlike ENT era, this is dual phaser cannon)
-Correct Flares colour
(Too dark or too light, less vibrant)
-No ships weapons recharge is lesser then 0.8
(Too slow to recharge the energy)
-Campaigns Borg ships are now stronger and few bigger
(But the files are almost the same, but the campaign ships are weaker than the skirmish ships)
-Tweak some ships’ command points
(This is mostly on the powerful and biggest ships, don’t worry about the small ones)
-Smaller phaser beam radius
(Too large)
-Correct light colour for phaser à Federation only à testing
(When you fire, you will sometimes get yellow, instead of orange, now it is fixed)
-Refit TOS-Refit to TNG Era
(Applied to most, even pre-TNG ships, excluding Ambassador-class)
-Clean ODF ships
(File is too big)
-A mild increase speed in Battleship-type ships
(Some Battleship-type’s speed is too slow)
-Better AI aggressiveness
(Fire more torpedoes, or more phaser shots)
-Fix almost Starfleet’s glow texture fix
(Fix one smaller resolution textures, such as less than 512x512 pixels)
-Correct light colour for weapons
(When you fire, you will sometimes get yellow, instead of orange, now it is fixed. This includes the photon, phasers and pulse weapons and all races)
-Fix TMP-TNG refit ships
(Crash the game)
-Borg ships are weaken
(Too powerful for All Era races, excluding the Borg, to destroy them)
-All ENT-TOS-TMP phaser have 80-degree arc
(All of them have the same arc)
-Proxima Fix
(Bump and Spec for Texture A)
-Federation glow fix
(The only race seem to have glow problem)
-New Fleet construction year
(ENT 2100-2161, TOS 2200-2339 and TNG 2340-2400)
-Increase gamma bias
(Making sure that the visible edges of the videos are match against the empty letterbox screen)
-Edited Quantum torpedo
(Merged with the stock texture)
-Fixed Klingon TOS torpedo texture
(Originally same as the ENT)
-New ENT Romulan torpedo texture
(ENT Romulan may not be using plasma torpedo, instead the conventional ones)
-Fix thickness of phaser
(Too thick—only for early era weapons)
-Additional sprite textures
(Explosion sprite list)
-Additional light colour to sprite textures
(Not very noticeable, but sometimes)
-Decrease Borg systems
(Too high, not on battleship or cruisers)
-Decrease scout ship system speed
(Too fast, scouts can top impulse speed to 300mm/s! This is not changing of the physic file)
-Fix TNG-TOS late refit ships
(Keep appearing in two different places, this will also alter any hero ships too at that era)
-A working Strider-class
(Minor bug only but now, it is working)
-Almost match with Strider and Oberth fix
(Oberth has way too much sensor than Strider, this also fix the TNG version)
-Attract Mode movie appears
(Still working, but appears in the intro, wanted to be the same as in Xbox 360)
-New tool tip Variant ships
(Not to confuse when using the map editor)
-Fix Daedalus Playable
(Sometimes crash in-game, now is fix)
-Fix Scout class properties
(Lack of auto-repair operation)
-Fix hero ships
(Not consistent with the timeline)
-Two new maps
(Lack of maps for the unofficial patch)
-Fix Campaign maps
-Stirring The Hive
(Additional Starfleet ships)
-At The Gates
(Remove Lakota and Centaur, replace with Apollo and Strider)
(Additional Federation ships)
-Clearer Klingon phaser beams
(The ENT beam, they are blur and too sharpened—stock problem)

Star Trek Legacy 1.4 Unofficial Patch (1.4.001) - User Comments  
The following comments are owned by the user that posted them. STLegacyFiles is not responsible for their content.

Total comments: 6 | Last comment: 06-16-2012 at 04:28

 #1 - importent question - 02-19-2011 at 10:36
From: (herzeliya)
Joined: June 22nd, 2002
Posts: 30
is it compatible with UUM 2.0?

 #2 - 02-23-2011 at 05:53
From: (Singapore)
Joined: July 17th, 2007
Posts: 575
@ #1 no it is not. However, try installing this first, then install UU Mod.

 #3 - Note for patching - 03-03-2011 at 02:06
From: (Singapore)
Joined: July 17th, 2007
Posts: 575
Optional to have the monthly issues(of any month as long it is 1.3), but recommend that you upgrade it from 1.3 (no monthly issues) to this patch for full stability!

 #4 - link dead - 11-11-2011 at 06:40
Joined: November 11th, 2011
Posts: 1
link is dead... mirror pls?

 #5 - DEAD LINK - 01-25-2012 at 15:26
From: (Edmonton)
Joined: September 26th, 2009
Posts: 5
Download link is dead.. Please provide a mirror -_-

 #6 - 06-16-2012 at 04:28
From: (Singapore)
Joined: July 17th, 2007
Posts: 575
New link:


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