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| Federation Mobile Weapons Platform (v1.5) - File Description |
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Description:
Is it better to be feared or respected? I say, is it too much to ask for both?
For your consideration....The Federation Mobile Weapons Platform:
After the fourth Borg incursion into Federation space, the Starfleet Corps of Engineering began deveoping a way to create a offense/defense system using standard Federation Turrets. After six months of development, the Federation Mobile Weapons Platform was created. Completely re-designed to withstand strucual breakdown while in warp, and to become the newest weapon against the Borg.
The Mobile Weapons Platform was built with a completely smaller warp core you'd normally find in on Nebula and Galaxy class starships. They were also fitted with a tractor beam array; for those easy capture missions, brand new Type XIV phasers and Type IV Pulse fire Quantum torpedoes. They were also given a brand new AI system, or for some, called the next genereration M5 computer.
Each Starbase in every Federation sector were allowed to create four of these MWP's. During an Borg incursion into Klingon Space two a fleet carrying 2 Tactical Cubes and 6 Borg Spheres, Starbase Oasis dispatched four MWP's assist the Klingon Defense Forces. They arrived in less than 1 hour traveling at Warp 8. The MWP's were able to destroy or disable all invading Borg ships in less than 30 minutes.
It had been rumored that the Klingon Defense Forces and the Romulan Navy are also developing MWP's of their own, but that rumor has been greatly decredited by both governments. By 2395, The MWP's were assigned to border the Romulan Neutral Zone until a new treaty was estabished between the two goverments. Thus lifting the ban on Federation Cloaking Devices, a treaty was put in place, prohibiting any type
of Cloaking Devices in Federation MWP's, except in times of war.
They can be fitted with any up-to-date Federation weapon, such as:
- Quantum Phasers
- Phased Plasma Torpedoes
- Quantum Torpedos
- Rapid-Fire Pulse Cannons
- Quantum Pulse Cannons
- Standard Federation Photon Torpedos
_ Quantum Torpedos
- Tri-Cobolt Devices
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|  | | Federation Mobile Weapons Platform (v1.5) - Screenshots |  | Screenshots: |  |

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| Federation Mobile Weapons Platform (v1.5) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Federation Mobile Weapons Platform (v1.5) - Readme |  | Readme File: =======================================
Federation Mobile Weapons Platforms
tj_hawk
Version 1.0
=======================================
[INSTALLATION]
1. Place ODF files in the folder ODF
[UNINSTALLATION]
1. Remove ODF files in the folder ODF
[Changes from Stock]
2 Long Range Phaser Arrays
2 Pulse Fire Quantum Torpedo Launcers (Short-Mid Range)
Onboard Long Range Sensors
Tractor Beam Assembly
Mini Cochrane warp core
Fully Automated AI
Can repair like a normal ship/Enter's shipyard to Repair
[Bugs/Problems]
None
This Mod has been tested and only compatable with:
Stock
Trek Battles 2
Trek Battles 3 (TBA)
Keys Of Legacy
Aftermath 1.7
Aftermath 2.0 (Add-ons A-F)
STL: Fire At Will 2.0
UU Mod 1.0
Legendary Generations
However, if you should find a problem with this mod during gameplay, we strongly
urge you to contact us right away so we can find a solution right away.
But We are not responsible if you computer does the following:
---------------------------------------------------------------------
-Crashes (and you get that access violation thingy)
-Operates slower than normal
-Personal settings reset
-Act of God (which i seriously doubt will happen lol)
-Damaging of Software or Hardware.
-Is destroyed by friends, family, or 4-legged animals
-Gallaghar himself destroy's your computer with a giant mallet
---------------------------------------------------------------------
I am responsible however, if there is a minor problem with the mod that myself will
fix it at the first chanace I get.
[Contact Info]
Any questions or problems
email me at:
armadafleet@hotmail.com
hawkpunk08@hotmail.com
[Credits]
ODF Scripting: tj_hawk
Orginal Odf: Bethesda Softworks
Weapons: tj_hawk
Beta Testing: tj_hawk
Mod Concept: tj_hawk
YouTube Video: tj_hawk
[!!!Legal Disclamer!!!]
Please Ask for permission before modifying and uploading anything.
The materials are used from the stock Legacy. They are not supported
by MacDoc software, Bethesda or it ownself. This material is not made
or supported by Bethesda or MAD DOC Software; it is freeware and may
not be used for commercial purposes! By installing this addon, you
(the user) agree to and assume all risks of said addon. As a result,
I take no responsibility for any damages that may occur to your game,
mod or hardware. Star Trek and related marks are trademarks of Paramount
Pictures/CBS.All rights reserved. All other trademarks and trade names
are the properties of their respective owners. |  |

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| Federation Mobile Weapons Platform (v1.5) - User Comments |
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The following comments are owned by the user that posted them. STLegacyFiles is not responsible for their content.
Total comments: 5 | Last comment: 01-13-2010 at 13:22
Adm_Zaxxon Joined: June 29th, 2009 Posts: 427 | Oh my gosh this is soo cool!!! I can't wate to find out how well it works |
J_picard From: (Atlantis) Joined: March 8th, 2008 Posts: 337 | tri-cobalt devices?...really?
a bit overkill, whats next? 10 GigaTon thermonuclear torpedo's? |
cevans220 From: (Windsor Locks, CT.) Joined: April 10th, 2009 Posts: 207 | Well, I know where you got this from.
"Is it better to be feared or respected? I say, is it too much to ask for both?
For your consideration..."
I think this makes for a great discription.
I think if you had added "They say, the best weapon is the one you never have to fire. I respectfuly disagree. I prefer the weapon you only have to fire once." Between "Is it better to be feared or respected? I say, is it too much to ask for both? For your consideration..." It would have been even better. But its OK the way it is. No offence intended. |
cevans220 From: (Windsor Locks, CT.) Joined: April 10th, 2009 Posts: 207 | I can't wait to try this mod out!!!!!!!!!!!!!! |
cevans220 From: (Windsor Locks, CT.) Joined: April 10th, 2009 Posts: 207 | How much damage do Tri-Cobolt Devices cause? |
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